DreadTilt

Pinball. Dice. The Other Side.

A psychological horror pinball roguelike with a PS1 look. Descend six floors of a town that shouldn’t exist: a cemetery, a hospital, a school, a prison, a lake, and Room 7. Each floor is its own pinball table with its own layout and its own special piece. Beat the floor’s score target before you run out of balls.

The big points come from dice. Hit the numbered targets to collect bones (dice). Then send the ball into the Well to seal them as a poker-style combo: pairs, straights, full house, five of a kind. Use candles to reroll the dice you don’t want to keep.

But fear grows. The more bones you hold, the faster your DREAD rises. If the ball drains, every unsealed bone is lost. At 100 the siren sounds and you’re pulled into the Other Side for 30 seconds. Everything scores double there, but something walks the table.

Features

  • 6 hand-built tables, each with its own mechanic: a moving stretcher, a whirlpool, a spinning mobile, a field of prison bars, a school bell.
  • Secret rooms: spell each floor’s word in the orbits and on the ramp to open a door. Behind it is a short bonus table with a goal and a clock: shatter three giant skulls, cut down a procession of nurses before they reach you, or light the lanterns in order.
  • Missions: three per floor. Clear all three to raise your multiplier.
  • Chain: keep making major shots in quick succession to build a chain.
  • Roguelike runs: between floors, buy special dice at the Altar and accept (or refuse) dark pacts. Each pact gives a power at a price.
  • Boss rules, a daily challenge, unlockable balls, multiple endings, and a diary of lore fragments.
  • PS1 rendering: vertex wobble, affine textures, dithering, 15-bit color.
  • Plays in the browser on desktop and mobile, with touch controls.

Controls

  • Z / ← / Left Shift: left flipper
  • M / → / Right Shift: right flipper
  • Space / ↓ (hold and release): launch the ball
  • X / ↑: nudge (careful: tilt)
  • C: change camera
  • P: pause
  • H: how to play
  • On mobile: touch the left or right half of the screen.

Play with headphones.

Language: Brazilian Portuguese

Credits

A game by Nando Paiva · Imagine Dogs Vídeo Jogos

3D models

  • KayKit: Furniture Bits, Dungeon Remastered and Halloween Bits, by Kay Lousberg (kaylousberg.com) · CC0
  • Kenney: Furniture Kit, Graveyard Kit and Nature Kit (kenney.nl) · CC0
  • Eddex Dice Set © 2024 Eddex · CC BY-SA 4.0 · retextured as bone (the modified version is shared under CC BY-SA 4.0)
  • The Wrapper (MonsterPSX)
  • Halloween Pack (tombstones, coffins, bodies, trees, scarecrow, candles, pumpkins)
  • Skeleton
  • Tree Pack 1.1
  • Free PSX Jewel Case, by sodaraptor

Textures

  • Torment Textures, by Bradley D. (strideh.itch.io) · modified

Sound

  • Horror SFX Free
  • Kenney Interface Sounds (kenney.nl) · CC0

Interface

  • Kenney UI Pack · CC0 (frames and buttons, rusted with Torment Textures)
  • Icons from game-icons.net by Lorc, Delapouite, sbed and Guard13007 · CC BY 3.0
  • Fonts: IM Fell English by Igino Marini, and VT323 by Peter Hull · SIL Open Font License

Technology

  • three.js by Ricardo Cabello (mrdoob) and contributors · MIT

Thank you to every artist who shares their work for free. This table wouldn’t exist without you.

Published 5 days ago
StatusPrototype
PlatformsHTML5
AuthorImagineDogs
GenrePuzzle
TagsPinball, Psychological Horror
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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